A representative from AMD indicated that they are targeting Q1 2009 for a complete 3.0 release, with some number of betas expected between now and then. It was also pointed out that they are planning to implement the GL3 extension pack (geom shader, texbo, instancing).
I hope the pessimists are taking notes.
Tags: opengl3

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Friday, August 15, 2008 at 08:34 PDT
Steven Canfield
Quote from that thread:
“OpenGL/GLSL is still quite unusable in the real world”
I’m not sure where these people are living.
Friday, August 15, 2008 at 08:54 PDT
Jean-François Roy
Steve: clearly not on Mac OS X…