Riven X 0.7d4

Riven X 0.7d4 is now available. This release introduces preliminary fullscreen support, browsable journals and the journal inventory. See the release notes for more details.

Download Riven X 0.7d4 (5.1 MB).

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  1. Tim Elverston’s avatar

    Hey there, Thanks for this. I love Riven and without you there wouldn’t be much chance of it happening on OS X.- as you well know.

    How can folks donate to your effort. I would be happy to give 10 bucks or so for your hard work thus far and I’m sure others would too.

    Best
    Tim

  2. Jean-François Roy’s avatar

    Tim: Most importantly, thank you for your support!

    I do not accept donations at this time, nor do I really plan to in the future. This is not a project that will help anyone, it will at best allow some folks to replay an old game on modern hardware and software.

  3. Grover’s avatar

    Hello and thanks again for this effort. :)

    I downloaded the latest release (0.7d4) and when i try to launch it i get the following message :

    *** =[NSURL initFileURLWithPath:isDirectory:]: selector not recognized [self = 0x1740c130] NSInvalidArgumentException

    Did i do something wrong ?

    TIA.

  4. Jean-François Roy’s avatar

    Grover: please file a bug on Launchdpad, and include a complete crash log if this exception causes Riven X to crash, otherwise the full Riven X log, which can be found in ~/Library/Logs/Riven X/Riven X.log.

    Thank you.

  5. judgeholden’s avatar

    Hey Great job on Riven X so far, helped me feed the puzzle monkey on my back, but I’ve encountered a small problem, the game is running fine so far but in the game when required to pull an object, by clicking and dragging, the hand will not remain closed, it will “let go” even thought the mouse is held. Any ideas? Thanks

    running 0.7d4

  6. Jean-François Roy’s avatar

    judgeholden: Many puzzles in Riven X, including most switches that “need to be dragged” or somehow manipulated in a manner more complex than just “pushing” (like a button), are not yet implemented. Upcoming versions of Riven X will have more and more functional puzzles as the project gets closer to 1.0.

  7. Mark’s avatar

    This runs great… no more tinkering to get Riven to work. And directly in Leopard 10.5.6 as well… absolutely marvelous. I am extremely grateful to have found all of this.

    I would applaud anyone attempting to take this level of functionality to the original Myst as well. Is it feasible?

  8. Iluzion’s avatar

    I love Myst. And I try play in Riven on My Mac Pro. I download Riven X.Everything wos good when I try to go up in elevator i can’t do that because can’t move the lever.What I should do?

  9. Jean-François Roy’s avatar

    Iluzion: Riven X is not complete yet, and as such certain things, such as the lever you mention, do not work yet. I am actively working on implementing those elements to make the game more playable.