I realize it’s been a little while since I communicated the status of Riven X, so here’s where things are at right now:
- The game is fully implemented. Every puzzle works as does the inventory, all the endings are done, the i’s are dotted, the t’s crossed.
- There is one missing feature from the original game: the flies special effect, seen in many cards on the village island. This will take at least 2 to 3 weeks to implement.
- Many improvements have been made to the engine which should address some of the currently open bugs.
Once the flies special effect is done, Riven X 0.9 will go out and I will enter the 1.0 development cycle, which will aim at truly polishing the program, fixing as many bugs as possible, testing with a wider audience and preparing the release. I expect this process to take about a month.
So thank you all for your support, it won’t be too long now until you can get your hands on Riven X 1.0.