I thought I should congratulate Cyan Worlds on a really good port of the original MYST to the iPhone. That they managed to accomplish this at all is pretty amazing, but they went beyond getting the game on there and really tried to adapt the control interface for the touch screen.
And according to numbers on the App Store, they are doing quite well, at number 10 overall in the US. Considering the game is a massive 727 MB, that’s quite an achievement.
And before you ask, no, I don’t have Riven X working on the phone… yet. There are a number of technical challenges standing in the way, most notably the sheer amount of assets in Riven and background movies (the phone may not be able to handle those at all). In any case, I am focused on finishing the desktop version first.
Speaking of which, I should have the first development release of the 0.8 series out shortly.
