opengl

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The OpenGL 3 specification has finally been released by the Khronos Group, as part of the just-launched Siggraph 2008 conference. It is a major step for OpenGL 3, bringing much needed functionality to bring it up to par with Direct3D 10.

I will be writing a series of entries on some of that new functionality in the future as soon as I have digested the new specification documents, which are available on Khronos’s OpenGL site.

The Geeks of 3D reports on a slide mentioning the next set of drivers from NVIDIA will be supporting OpenGL 3. This is perhaps the first semi-credible public evidence that OpenGL 3 is going to materialize within approximately 6 months, if we’re to trust the timeline also displayed on that slide.

We’ll get there 8-)

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