I’m releasing Riven X 0.7d1 today with basic support for saving and loading games. This should make testing a little bit easier.
Enjoy!
Download Riven X 0.7d1 (5.05 MB)

You better pipe that through your mind
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I’m releasing Riven X 0.7d1 today with basic support for saving and loading games. This should make testing a little bit easier.
Enjoy!
Download Riven X 0.7d1 (5.05 MB)
I have now created a project on Launchpad for Riven X and MPQKit, and pushed the Subversion trunk to Bazaar branches in each project. More on that later, but for now the links:
Riven X 0.6 is now available and is a significant update from 0.5. Major new features include:
In addition, all the important Riven script commands have been implemented, which means most of the engine is now functional, besides what is implemented by external functions (which includes most of the complex puzzles). Of course, a large number of bugs have been fixed since the previous release as well.
The next release is scheduled for the end of the summer and will focus on implementing a portion of the complex puzzles, as well as saving and loading games.
Update: This was my April Fools entry for 2008. Riven X is still under development for Mac OS X only.
The recent introduction of the iPhone SDK got me thinking about the future of Riven X. And I came to the conclusion there was no future for a slideshow on modern desktops. However, plenty of people will want some games on their iPhones, and Riven certainly would be great with that touch UI. So I’m officially announcing I’m stopping development of Riven X for Mac OS X and will be working exclusively for the iPhone. Expect daily builds in a month or so.
I hope you’re as excited as I am about this. When you solve that puzzle at 4 PM riding the bus home or being jammed in traffic, you won’t have to wait anymore! Just slide that unlock slider, punch the Riven icon and off you go on an adventure.
Update: Riven X 0.6 is now available.
Riven X 0.5 is now available. The most important new feature is the edition manager, which will allow owners of the CD edition as well as owners of the various DVD editions to use Riven X. It should be noted that optical disc swapping is not supported yet, which means that CD edition owners should do a full install for the time being. Other changes include performance improvements and a large amount of bug fixes.
There is a number of outstanding issues in this version, namely one that will badly affect single-processor machines (see bug #70). I will try to remedy this in the early 0.6 builds, which will become available through Sparkle.
Riven X 0.6 will be a more interesting releasing focusing on missing engine features, such as transitions, cursors and so forth. For detailed information, see the 0.6 milestone page.
MPQDraft 1.1 is now available. This release basically adds proper support for Mach-O PowerPC and Intel programs. The download link is available from the sidebar, or you can update via Sparkle.
DropMPQ 0.7.1 has been released. It adds support for dropping folders on DropMPQ’s icon in Finder or the Dock.
This is a relatively small but critical update for DropMPQ. The highlights are:
I was also made aware that the previous archive didn’t execute on Leopard (and in fact might have simply been corrupted), so this update also resolves that particular (and somewhat embarrassing) issue.
It should be noted that if you’ve used DropMPQ previously, the import preferences will most likely be reset because the internal format has changed significantly. Speaking of which, I’ve added additional default import settings for some new file types, including ogg, mp4, mov and smk.
MPQDraft 1.0 is now available, after a ridiculous 6 years of development. This is my second oldest project, second only to MPQKit (and its predecessor, MPQ2K Mac Edition). The highlights are as follows:
The download is available from the sidebar and on the MPQDraft project page.
MPQDraft has an interesting history which I will be revisiting in an upcoming post. This will bring us all the way back to the days of Classic Mac OS.
In addition, I am planning on releasing in partnership with Campaign Creations updated versions for their classic campaigns using this new version of MPQDraft. Hopefully, people will check out the richness of the Starcraft modding community before stepping into the next chapter that Starcraft 2 will begin.
This is probably coming out of the blue, but the renewed interest in StarCraft spurred by the ongoing development of Starcraft 2 has prompted me to take a look at MPQDraft again. As the title indicates, I now have the technology working again on Intel and PowerPC Macs for CFM (that’s Code Fragment Manager, a relic from classic Mac OS) applications (the primary target of MPQDraft, StarCraft, is still a CFM application).
I will be releasing the new version once a few more bugs are addressed and proper testing on Leopard is completed. Once that’s done, I will probably contact old friends at Campaign Creations to have updated versions of all their classic StarCraft campaigns posted.
Update: Riven X 0.5 is now available.
There it is at last, a new binary release of Riven X. This new version is of course far beyond the previous release. Some highlights:
Of course, there’s still a lot of work left to be done. CD media is still not supported, transitions are not rendered, there are a lot of stability and performance issues left to address, many opcodes and all external functions are missing, water animation is not implemented, saving and loading games are not implemented and full-screen is not available yet.
In addition, this new release comes with Sparkle, the popular technology for self-updating applications. All development builds are set to check a development appcast which gets automatically updated daily with a fresh build from Subversion. In short, Riven X will update itself to the latest revision automatically every day. I hope this will help get new versions into the hands of testers more rapidly.
I’ll be preparing a short series of posts about useful tricks for finding problems and using the debug console in the coming days. In the meantime, enjoy this new release.
Download Riven X 0.4 (4.60 MB). A permanent link is available in the blog’s sidebar.