Riven X 0.9.8 is now available. It addresses the missing sound effects and music issue in 0.9.7.
Download Riven X 0.9.8 (1.6 MiB)
I’ve finished pushed out Riven X 0.9.7 a few days ago. It fixes a large number of bugs and includes over a year of, admittedly sparse, development. In particular, it fixes the QuickTime version check issues people have reported on recent versions of Snow Leopard.
Download Riven X 0.9.7 (1.9 MB)
As far as finishing Riven X, here is my general plan. First, I’ve dropped support for Tiger and Leopard. Apple is about to release 10.7 “Lion”, and I really don’t have the resources or time to support these older versions, not to mention all the bugs they have in their graphics drivers and other frameworks that will never be fixed. Focusing on current OS and current OS – 1 is the right thing to do for a hobby project.
Secondly, and I am serious, I am giving myself one year to finish the project (starting July 2011). Hopefully I’ll need a lot less, but if I’m not done after that I’ll declare the project dead (as far as I am concerned). I will be making a definitive list of issues I want to address for 1.0 and will share it with you when done.
Until then, enjoy the new release.
Update: Riven X 0.9.1 is now available to resolve the multi-disc installation issue (lp:577641).
Update 2: Riven X 0.9.2 is now available to resolve another multi-disc installation bug.
Update 3: Riven X 0.9.3 is now available to resolve an issue in the installer on Tiger.
Update 4: Riven X 0.9.4 is now available to resolve an issue with the village trapeze (lp:577758).
Update 5: Riven X 0.9.5 is now available to resolve a crash at launch on Tiger. (lp:577893) .
Update 6: Riven X 0.9.6 is now available to resolve another crash at launch on Tiger (lp:578062).
After a long development cycle, Riven X 0.9 is finally available. This is an almost-complete version of the game with only a few features remaining and some polish. The game should be entirely playable from start to finish.
Download Riven X 0.9.6 (1.9 MB)
I realize it’s been a little while since I communicated the status of Riven X, so here’s where things are at right now:
- The game is fully implemented. Every puzzle works as does the inventory, all the endings are done, the i’s are dotted, the t’s crossed.
- There is one missing feature from the original game: the flies special effect, seen in many cards on the village island. This will take at least 2 to 3 weeks to implement.
- Many improvements have been made to the engine which should address some of the currently open bugs.
Once the flies special effect is done, Riven X 0.9 will go out and I will enter the 1.0 development cycle, which will aim at truly polishing the program, fixing as many bugs as possible, testing with a wider audience and preparing the release. I expect this process to take about a month.
So thank you all for your support, it won’t be too long now until you can get your hands on Riven X 1.0.
I’ve created a developer diary for Riven X on Twitter at http://twitter.com/rivenx. I’ll be posting there much more frequently than on this blog I think, mostly because I appreciate the short status updates style of communication Twitter excels at.
I am also looking at integrating this blog a little bit better with Twitter. For those of you who want to follow me, check out http://twitter.com/jfroy.
Update: Riven X 0.8.3 is now available.
Riven X 0.8 is a massive release, with nearly every puzzle in the game implemented and a long list of improvements and bug fixes to the engine. See the release notes for all the details. I know it’s been a long time coming, but I think you will find it to be the strongest, most polished release yet. I’m also hoping it will resolve a number of graphics issues some people have been seeing on older hardware as well as on Intel graphics hardware.
I now turn my attention to a short list of remaining puzzles and core game features to essentially complete the game. This work will be released as Riven X 0.9, which aims to be a completely playable from start to finish version of the game. I expect this work to take around a month and a half. Once Riven X 0.9 is out, I will advertise the beta a little bit more to gather as much feedback as possible to make sure Riven X works great on as many configurations as possible. The 1.0 release cycle will thus focus on polish, bug fixing, interface and installation improvements, packages, and all the things one must do for a final release.
Finally, thank you to all of those who have tested Riven X so far and contributed feedback or bugs. Your help and support is greatly appreciated.
Now go on and give Riven X 0.8 a try!
Download Riven X 0.8.3 (4.0 MiB).
Riven X 0.7.2 is now available. It fixes a number of critical bugs that were causing crashes. It also addresses problems with the jungle elevator when using the original CD edition. Finally, the Save and Save As… menu items are once again functional.
Download Riven X 0.7.2 (5.1 MB).
Riven X 0.7.1 is now available through Sparkle and on this site. It addresses a crash-on-launch bug afflicting Tiger users.
Download Riven X 0.7.1 (5.1 MB).